Comments (8)
Ive never heard of the debug rom...
Original comment by [email protected]
on 4 Jun 2011 at 4:38
- Changed state: Questionable
from emu-1964.
Its a prototype of the final build of masterquest. Most of the Zelda community
use it for hacking plus gaming mods since the game is more accepting to changes
compared to its final game counterpart. I'd be more then willing to send a copy
of it to get support for it.
Original comment by [email protected]
on 10 Jun 2011 at 6:32
from emu-1964.
Hmmm do you know any plugins that support the rom at the moment??
Original comment by [email protected]
on 10 Jun 2011 at 7:46
from emu-1964.
The old Rice video beta 10 plugin is the only one that I know of that runs it
correctly minus framebuffer effects.
Original comment by [email protected]
on 16 Jun 2011 at 2:54
from emu-1964.
Hmm ill have to look into it sometime
Original comment by [email protected]
on 17 Jun 2011 at 5:24
- Changed state: Accepted
from emu-1964.
Hmm and yeah it would help greatly if you are able to send me a couple of the
rom
Original comment by [email protected]
on 17 Jun 2011 at 1:34
from emu-1964.
Original comment by [email protected]
on 28 Apr 2012 at 3:16
- Changed state: Questionable
from emu-1964.
Original comment by [email protected]
on 28 Apr 2012 at 3:22
- Changed state: WontFix
from emu-1964.
Related Issues (20)
- F-zero X video problems HOT 4
- regression in 1964Video HOT 6
- InitiateGFX called without Close DLL error when usimg Jabo 1.6.1 video plugin HOT 2
- mario kart + gallium radeom driver HOT 2
- incorrect 1964 version in about dialog box
- Beetle adventure racing HOT 2
- 1964input: xinput mapping of c buttons to right analog stick and Y / B X360 buttons is not applied HOT 1
- Only plays one game per start up with Glide64 HOT 5
- Blank screen usimg when using Jabo 1.6 or 1.6.1 video plugin HOT 3
- Can we get full-screen filters back? HOT 2
- Banjo-Tooie stutter problem
- Crashes with Glide64 / MyGlide64 on Game startup HOT 3
- Banjo Tooie Fire Switch Not Working
- Overclock setting is no saved
- 1964Input.dll not loading
- 60 fps Perfect Dark
- Jabo's DirectInput request(?) Nrage separate multiple controllers HOT 1
- The FPS is messed up when using 1964 Video HOT 1
- Instant crash, would love some help.
- Move to another site like GitHub or SourceForge?
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from emu-1964.