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Byron Mayne's Projects

adventofcode2020 icon adventofcode2020

My slutions to the https://adventofcode.com/2020 for this year I am using TypeScript

assetpathattribute icon assetpathattribute

AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use string paths for serialization.

asyncapi.net icon asyncapi.net

The AsyncAPI.NET SDK contains a useful object model for AsyncAPI documents in .NET

callmeeasy icon callmeeasy

CallMeEasy is a series of Unity attributes that allow you to hook into some callbacks that Unity does not expose out of the box.

clox icon clox

My implementation of the Byte Code Interpreter following the great book Crafting Interpreters by Bob Nystrom. Chapter starts http://www.craftinginterpreters.com/chunks-of-bytecode.html

csharp-source-generators icon csharp-source-generators

A list of C# Source Generators (not necessarily awesome) and associated resources: articles, talks, demos.

docusaurus icon docusaurus

Easy to maintain open source documentation websites.

dotnet.link icon dotnet.link

Dotnet Link is a cli tool used for iteration of NuGet package for local development. This will link one project to another and connect them like it was a NuGet reference.

fasterflect icon fasterflect

.NET Reflection Made Fast and Simple - Branched for Unity3d Ussage

fody icon fody

Extensible tool for weaving .net assemblies

guigrid icon guigrid

A simple to use IMGUI grid class for editor windows in Unity

illog icon illog

ILLog is a logging system for Unity using the power of Cecil to inject logs into your compiled code.

ipool icon ipool

IPool is an open source Unity pooling system. It's designed to be easy to use and full docmented.

jawon.sourcegenerator icon jawon.sourcegenerator

Jawon is a source generator for creating PackUris for XAML resources and creating a constant that you can reference.

jiffyeditor icon jiffyeditor

Powerful unity editor to auto generate inspectors and property drawers.

loxsharp icon loxsharp

The C# implementation of the Lox Tutorials written by @munificentbob found at http://www.craftinginterpreters.com/

muug-aug-2017 icon muug-aug-2017

The source code for my Montreal Unity User Group talk that is happening on 8/16/2017

ninject.hosting icon ninject.hosting

A library used to replace the built in Dependency Injection framework from IHostBuilder with Ninject

oigc2016 icon oigc2016

This project is the one used in April for my OIGC talk.

openapi.sourcegenerator icon openapi.sourcegenerator

OpenApi.Generator uses a Source Generator to generate the boilerplate for an Asp.Net Core application that is based of a preexisting openapi definition

parcel icon parcel

Parcel is an open source project that is used to allow you to load from Asset Bundles in Editor without really building them. So when you build your game the logic flow stays the same.

projectparse icon projectparse

A library used to allow you to simply read and edit Visual Studio project and soloutions

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