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BVE-Reborn

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BVE-Reborn is a remake of the train simulator OpenBVE that focuses on visual quality and performance, as well as code quality and flexibility.

While progress is strong, there is still a lot of work to do in order to get a working demo.

BVE uses Rust for all code, which allows the code to be robust and safe from crashes while being just as fast as C/C++.

Building from Source

Binaries will be provided when there is a release, but for now, only developers can make use of BVE-Reborn. If you are a developer the following is how you build from source.

Rust toolchain

You need to install the 2020-06-22 nightly toolchain of rust:

rustup install nightly-2020-06-22

Then you may run the main build process:

cargo build  # Debug Build
cargo build --release  # Release build

Running it requires data files, so contact me directly on the discord if you want to try building it.

BVE-Reborn Train Simulator's Projects

basis-rs icon basis-rs

UNMAINTAINED. Use https://github.com/aclysma/basis-universal-rs

bve-reborn icon bve-reborn

Remaking OpenBVE using a modern architecture, using Rust.

bve-reborn-archive icon bve-reborn-archive

Mirror of https://gitlab.bvereborn.com/bve-reborn/bve-reborn-archive. Remake of OpenBVE to a Modern Architecture

bvestl icon bvestl

Mirror of Mirror of https://gitlab.bvereborn.com/bve-reborn/bvestl. Extention to EASTL with various useful vocabulary types including polymorphic allocators and non-exception error handling.

bvestl-fs icon bvestl-fs

Mirror of https://gitlab.bvereborn.com/bve-reborn/bvestl-fs. A port of wjakob's filesystem/path.h to EASTL, including complete support for custom allocators.

ctct icon ctct

Compressed Texture Container Tool: A tool and library for dealing with containers of compressed textures (dds, ktx, etc).

dev-env icon dev-env

Docker container containing all the tools needed to run ci on bve-reborn

ispc-rs icon ispc-rs

Rust library for build scripts to compile ISPC code into a Rust library

pacy icon pacy

Rust frame pacing and frame timing lib

pretzel icon pretzel

GPU compressor for GPU compressed textures. Rust/wgpu port of https://github.com/darksylinc/betsy.

rend3 icon rend3

Easy to use, customizable, efficient 3D renderer library built on wgpu.

repo-template icon repo-template

cargo-generate template for a single or multi-crate project with automatic releases

shader-types icon shader-types

DO NOT USE THIS CRATE - Vector and Matrix types that are properly aligned for use in std140 uniforms.

switchyard icon switchyard

Real-time compute-focused async executor with job pools, thread-local data, and priorities.

texcrunch icon texcrunch

Abstraction layer and rust bindings for BC1 (DXT1), BC3 (DXT5), BC4 (RGTC1), BC5 (RGTC2), BC6H (BPTC float), BC7 (BPTC unorm), ETC1, and ASTC encoders.

wgpu-conveyor icon wgpu-conveyor

Buffer belt abstraction for wgpu supporting UMA optimization, automatic resizing, and a bind group cache.

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