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DarkGuardsman avatar DarkGuardsman commented on July 30, 2024

I've noticed something similar to this when setting off explosives nearby. If you could try to duplicate it to see if it is a constant effect.

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LemADEC avatar LemADEC commented on July 30, 2024

It's frequent in SMP on 1.7.10, probably due to Cauldron/MCPC. That one was a first in single player. I'll try to reproduce it later on.

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DarkGuardsman avatar DarkGuardsman commented on July 30, 2024

ya once you throw in any non-standard server .jar it gets really complicated to know if it is a bug or not. As they change the world generation code to optimize it in some areas. Where ICBM directly uses the world generation code to make the regen work.

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LemADEC avatar LemADEC commented on July 30, 2024

On a new world with the same mods, the Rejuvenation no longer have any effect.
Moving away from spawn or to other biomes won't change the result. I'm not quite sure what's going on with it.
Logs are silent:

[02:58:06] [Client thread/INFO] [inventorytweaks/]: codechicken.nei.ContainerCreativeInv
[02:58:17] [Client thread/DEBUG] [FML/]: LemADEC placed Debilitation Explosives in: 103, 72, 43.
[02:58:17] [Server thread/DEBUG] [FML/]: LemADEC placed Debilitation Explosives in: 103, 72, 43.
[02:58:17] [Client thread/DEBUG] [FML/]: LemADEC placed Debilitation Explosives in: 102, 72, 43.
[02:58:17] [Server thread/DEBUG] [FML/]: LemADEC placed Debilitation Explosives in: 102, 72, 43.
[02:58:18] [Client thread/DEBUG] [FML/]: LemADEC placed Debilitation Explosives in: 101, 72, 43.
[02:58:18] [Server thread/DEBUG] [FML/]: LemADEC placed Debilitation Explosives in: 101, 72, 43.
[02:58:19] [Client thread/DEBUG] [FML/]: LemADEC placed Debilitation Explosives in: 102, 72, 44.
[02:58:19] [Server thread/DEBUG] [FML/]: LemADEC placed Debilitation Explosives in: 102, 72, 44.
[02:58:20] [Client thread/DEBUG] [FML/]: LemADEC placed Debilitation Explosives in: 102, 72, 42.
[02:58:20] [Server thread/DEBUG] [FML/]: LemADEC placed Debilitation Explosives in: 102, 72, 42.
[02:58:32] [Client thread/DEBUG] [FML/]: LemADEC placed Rejuvenation Explosives in: 102, 73, 43.
[02:58:32] [Server thread/DEBUG] [FML/]: LemADEC placed Rejuvenation Explosives in: 102, 73, 43.
[02:58:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save Rgen
[02:59:11] [Client thread/DEBUG] [FML/]: LemADEC placed Rejuvenation Explosives in: 102, 73, 43.
[02:59:11] [Server thread/DEBUG] [FML/]: LemADEC placed Rejuvenation Explosives in: 102, 73, 43.
[02:59:21] [Client thread/INFO] [inventorytweaks/]: net.minecraft.client.gui.GuiChat
[02:59:23] [Client thread/INFO] [inventorytweaks/]: net.minecraft.client.gui.GuiIngameMenu
[02:59:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save Rgen
[02:59:54] [Client thread/INFO] [inventorytweaks/]: codechicken.nei.GuiExtendedCreativeInv
[02:59:54] [Client thread/INFO] [inventorytweaks/]: codechicken.nei.ContainerCreativeInv
[02:59:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save Rgen
[02:59:59] [Client thread/DEBUG] [FML/]: LemADEC placed Nuclear Explosives in: 102, 73, 43.
[02:59:59] [Server thread/DEBUG] [FML/]: LemADEC placed Nuclear Explosives in: 102, 73, 43.
[03:00:13] [Client thread/DEBUG] [FML/]: LemADEC placed Rejuvenation Explosives in: 104, 64, 42.
[03:00:13] [Server thread/DEBUG] [FML/]: LemADEC placed Rejuvenation Explosives in: 104, 64, 42.
[03:00:31] [Client thread/INFO] [inventorytweaks/]: net.minecraft.client.gui.GuiChat
[03:00:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save Rgen
[03:01:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save Rgen
[03:01:37] [Client thread/DEBUG] [FML/]: LemADEC placed Rejuvenation Explosives in: 89, 66, 244.
[03:01:37] [Server thread/DEBUG] [FML/]: LemADEC placed Rejuvenation Explosives in: 89, 66, 244.
[03:01:49] [Client thread/INFO] [inventorytweaks/]: net.minecraft.client.gui.GuiChat
[03:02:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save Rgen

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DarkGuardsman avatar DarkGuardsman commented on July 30, 2024

I worked over the code and from I can tell it was working. It however, had an odd habit of not syncing the changes to the client. Any duplication I suspect where ghost blocks and do not actually exist server side. You can confirm this yourself just to make sure.

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LemADEC avatar LemADEC commented on July 30, 2024

Fixed as of ICBM-classic-1.7.10-2.15.1b45-universal

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