Comments (2)
I got this to work - but I feel like there should be a better method (or one you can control independently):
var textOptions = {
family : "'gtf_adieu_trialbold','EB Garamond', serif",
size : 50,
fill : "#220032",
paddingLeft : 40,
paddingRight : 40
};
var text = new Blotter.Text("WORK IN PROGRESS", textOptions);
var text2 = new Blotter.Text("WORK IN PROGRESS",textOptions);
var text3 = new Blotter.Text("WORK IN PROGRESS",textOptions);
var blotter = new Blotter(material, {
texts : [text,text2,text3]
});
var elem = document.getElementById('distortion-text')
var scope = blotter.forText(text);
var scope2 = blotter.forText(text2);
var scope3 = blotter.forText(text3);
scope.appendTo(elem);
scope2.appendTo(elem);
scope3.appendTo(elem);
Any idea on how to optimize?
Thanks!
from blotter.
The working example is the correct way to achieve this. The RenderScope
objects Blotter instances return from forText
just use basic JavaScript append
and appendTo
functions on the supplied DOM node, and that's just how they work.
If code repetition is annoying, you may also try building your texts, fetching their scopes, and appending them to their DOM elements in some kind of loop, but YMMV. I dont think that's really what youre after here though.
Best.
from blotter.
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from blotter.