Robert Peter Meyer's Projects
The repository is for various Arduino projects I'm playing around with.
A reusable repository pattern in ASP.NET Core. Contains frequently used model and repository abstractions.
A collection of some random C# extensions I needed in many projects.
A unique file format ...
Morse code is a method used in telecommunication to encode text characters as standardized sequences of two different signal durations, called dots and dashes, or dits and dahs.
This repository contains relevant abstractions and implementations for one- and two-way binding of properties, for notifications about changed properties, for notifications about changed collections and for the Relay Command Pattern for synchronous and asynchronous operations.
The "Steam Achievement Unlocker" or "SAU" offers the possibility to unlock Steam achievements that are no longer available, for example through online challenges.
Open and edit DOOM 3 BFG/2019 .resources files
Config files for my GitHub profile.
This is a simple DDS and PNG tool set that converts DDS images to PNG images and vice versa on a large scale. Has options for duplicate detection and sorting.
Most common Design Patterns you need to know, with examples in C#.
Utility libraries to interact with discs, filesystem formats and more
All of my Autodesk EAGLE projects are stored here.
This is just an attempt to have a clean base architecture for database access.
Fallout for modern operating systems
GTA V ScriptHookVDotNet extension allowing customization of the in- game mobile phone.
This is an active mirror of the KiCad development branch, which is hosted at GitLab (updated every time something is pushed). Pull requests on GitHub are not accepted or watched.
All of my KiCad projects are stored here.
LemonUI for .NET (FiveM, RageMP, RagePluginHook and ScriptHookVDotNet 3)
The modification is an attempt to bring the "trade" game mechanics from Chinatown Wars to the fictional state of San Andreas.
The "Magic Switch Board" .. device kina like ...
A Doom port written in C#
Machine Learning with ML.NET
š¬ Code samples from the nanoFramework team used in testing, proof of concepts and other explorational endeavours
As we all know: "Why did you change your password again? And why is it so long?
CLI tool for managing files for The Saboteur.
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language on the .NET Framework runtime in-game.
ScriptHookV for .NET Core. Supports JIT and NativeAOT mode
A .NET API Client Library for the SIMATIC S7 PLC Webserver API
A loose collection of all my Siemens Solid Edge stuff.