Comments (3)
Yeah you're way late for that one. It all renders in one call now, that version just isn't on Forgecraft yet. Overall rendering has been optimized in 0.1.14
from immersiveengineering.
I looked at your github master sources..
It may be better than what's on FC though, but still isn't nearly ideal.
from immersiveengineering.
but I don't push to github currently ;)
from immersiveengineering.
Related Issues (20)
- [1.19.2] Description: Rendering entity in world
- [1.20.4] Minor graphical problems in Tools and Multi-block Machines
- Concurrent modification error when dying to wires on a server HOT 1
- [Suggestion] More Potion Interactions HOT 6
- The excavator is not working HOT 1
- [1.20.4] model for offhand Revolver and Railgun look inside out HOT 1
- Coke oven and blast furnace breaking sounds differ from their respective bricks
- [Suggestion] Give kiln bricks the same breaking sound that coke and blast bricks have
- Arc Furnace netherite rods recycling recipie
- [1.20.4] Windmill sound crash on world load
- empty tag forge HOT 1
- [Compat?? Bug] - Collapsible Glider Enchantments HOT 2
- Chutes don't insert into composter HOT 1
- Smelting Grit Provides 0 Experience HOT 2
- [Suggestion] Crates Should Not Be Openable After Sealing
- Applying railings to catwalks doesn't work HOT 1
- Villagers can't pathfind through doors
- [Suggestion] Let villager trades reroll
- [1.20.4] Steel doors drop 2 doors when broken.
- Blueprint Shelf Deletes Blueprints
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from immersiveengineering.