Comments (10)
你好,该组件是基于net standard 2.0 开发的,可以在mono 5.4 及以上的版本上运行,这是net standard 支持详情https://docs.microsoft.com/en-us/dotnet/standard/net-standard
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感谢回复,unity应该是可以用的。但是没看到如何断点续传的文档,请问目前支持断点续传吗
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该组件就是支持断点续传的
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可是上传一个文件, 中途断掉. 重启客户端再上传同一个文件, 在服务端是两个文件, 并没有从上次断掉的地方开始. 是不是我使用方式不对导致的
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刚才试了, Unity3D没有Microsoft.Extensions.DependencyInjection
, 所以并不支持Unity
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Microsoft.Extensions.DependencyInjection ,这个nuget 包也是支持net standard 2.0 的,
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一口气导入了13个DLL, Unity编辑器直接卡死, 算了, 我还是直接用HttpClient上传吧
然后上传成功了, 就是必须用Async方法
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async 可以提高你的性能的,
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一口气导入了13个DLL
这个包可以帮组你更好的开发面向接口的编程的代码,以后你可以经常用起来啦
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一口气导入了13个DLL
这个包可以帮组你更好的开发面向接口的编程的代码,以后你可以经常用起来啦
😁
恩, 以后要用在生产版本中了. 断点续传也搞明白了, 往同一个Uri传就可以续传
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Related Issues (20)
- Store Url
- Tus::Creation returns an invalid url HOT 1
- 奇怪的错误creation response statusCode is BadRequest HOT 9
- 请问BirdMessenger支持Concatenation扩展吗? HOT 11
- 权限验证不可用 Authority Unavailable HOT 22
- 上传1.9G文件报错patch response statusCode is NotFound HOT 9
- 同步方法调用异步方法卡死问题! HOT 5
- Could not load file or assembly 'Microsoft.Extensions.DependencyInjection.Abstractions HOT 7
- Upload Result HOT 9
- Stream result to server HOT 17
- v2.2.0,在 tusClient.Create(....)时程序直接退出,没有任何错误提示 HOT 17
- 流式传输的问题! HOT 4
- Download Files HOT 1
- 文件上传完成之后,客户端如何得到Http返回值? HOT 2
- Nuget Pakage 3.0 is not 3.0 in github HOT 4
- Chunked upload in v3 HOT 8
- 请问如何调用BirdMessenger进行重传? HOT 2
- 从BirdMessenger2.2.1升级到BirdMessenger3.1.0程序出现异常 HOT 4
- Sample TestDotNetSite Issue HOT 2
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