Comments (1)
Yes, the included ABFClusterAnnotationView.h
serves as the default view, but you could subclass it and then override drawRect:
to customize the image.
You will then need to define - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation
as part of MKMapViewDelegate
and return your custom annotation view.
If you look into ABFRealmMapView.m
you will see that all the MKMapViewDelegate
methods are defined, but they check to see if you set a delegate to override, see here.
from abfrealmmapview.
Related Issues (20)
- Pod always installing
- mapview: regionDidChangeAnimated: to get current visible data (question)
- CocoaPods spec doesn't validate HOT 1
- v2.0 not available in CocoaPods HOT 2
- Unable to build framework using Carthage HOT 1
- toObject in viewFor annotation HOT 3
- Can't reach unique pins HOT 4
- No podspec found HOT 1
- import error in objective-c version of ABFRealmMapView version 2.0 HOT 2
- Cluster's annotation count is not always right HOT 3
- Realm RealmMapView.toObject — unsafeBitCast returns error — swift 3.0.2 HOT 2
- Setting basePredicate Not Having Any Effect HOT 3
- Tutorial link in Realm website is broken HOT 1
- Loading more annotations degrades map responivenes HOT 2
- Not updated with recent version of Realm HOT 1
- Documentation and sample code
- Does not compile on Swift 4
- Publish v2.3 to CocoaPods
- mapView.bounds being called from background thread.
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from abfrealmmapview.