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GoogleCodeExporter avatar GoogleCodeExporter commented on May 30, 2024
Hi. Thanks for your report.

Loading of SVGs via the <image> element is not currently supported.  This is 
documented on the Implementation Details page 
(https://code.google.com/p/androidsvg/wiki/SVGImplementationDetails).

At the moment it is not high on the to-do list, but that can be influenced by 
how man people have starred this issue.

Original comment by [email protected] on 12 Jan 2015 at 6:57

  • Changed state: Accepted

from androidsvg.

GoogleCodeExporter avatar GoogleCodeExporter commented on May 30, 2024
Fair enough, although in the mean time the contradictory documentation should 
probably be updated at https://code.google.com/p/androidsvg/ . (It currently 
claims <image> is fully supported.)

Also, would you take patches? And if so, how do you think SVG support should be 
added? 

Original comment by [email protected] on 12 Jan 2015 at 11:00

from androidsvg.

GoogleCodeExporter avatar GoogleCodeExporter commented on May 30, 2024
Yes I would accept high quality patches.  I haven't seen this as a high 
priority feature because I assumed that most people would be using SVG for 
simpler things like icons, diagrams, game art etc.

As for implementing this feature.  The API would need to extended 
(SVGExternalFileResolver.resolveSVG()) which would rely on the app calling 
SVG.getFromXX() and returning an SVG.  Then the render(SVG.Image) method would 
need to be modified to do the right thing with that SVG.  It's probably not 
horrendously complicated.  Although I may be missing something.

I'll put it on my todo list for the next release, unless you get there first.

Original comment by [email protected] on 14 Jan 2015 at 8:45

from androidsvg.

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