Comments (5)
You misspelled the name, it should be embedded
, your code says embeded
.
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@MilimTheTrueOne Thanks, my bad, not the error message changed to "ERROR bevy_asset::server: Path not found: shader/shader_separate_channel.wgsl"...
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take a look at these docs.
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@MilimTheTrueOne Thanks, I need to add the crate name to the embedded path, it's loaded now.
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No problem :)
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Related Issues (20)
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