Related Issues (20)
- Very Large Material 2d Mesh diagonal artifact issue HOT 2
- Bevy has too many rectangle / box types HOT 5
- Move `bevy_math`'s implementations of `Reflect` into `bevy_math` HOT 1
- Allow access to Arc<CustomAttributes>. HOT 2
- Document that zero-length reflection paths are allowed. HOT 5
- `EMPTY` rect has suboptimal values HOT 3
- High performance sorted queries HOT 15
- Add `World::resource_scope_by_id` HOT 2
- Image loading docs are not clear enough about required feature flags HOT 4
- Squircle / Superellipse for UI / Gizmos / Mesh HOT 7
- Parent device is lost HOT 2
- Add additional names to GLTF entities for easier querying
- Bevy_ui outlines should respect BorderRadius.
- Textures not displaying properly if normal/base texture transforms don't align
- `winit::TabLeft`/`Event::Suspended` doesn't function as intended on WASM HOT 6
- Panic if changing browser zoom in WASM with an overridden scale factor HOT 1
- ECS: Assets on web keep re-downloading (help: banging head against the wall) HOT 1
- Segfault `SIGSEGV (Address boundary error)` when running examples on main HOT 6
- Lack of Doc Comments in some Render Related Files
- Exit not correctly tearing down graphics stack?? HOT 2
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