Comments (13)
Does this always happen with each island?
What is your island protection size?
from level.
Yep, happens with every player.
That's 200.
from level.
Hmm. I think I'm going to need a copy of your Bentobox folder and your world. Can you zip that up and share it somehow? I'll then try and replicate it.
from level.
Sure, is it fine if I dm it to you? I prefer not to send it here :)
from level.
Yes, you can send to tastybento at bentobox.world.
from level.
@tastybento i also got the same problem. Progress level not running on my server
from level.
I'll try and look at it this weekend. I have to work Saturday IRL though.
from level.
from level.
So..... it does appear to be working, just slowly. It takes about 1m 10 seconds to scan the 400x400 island at about 100ms per chunk on my MacBook Pro. If I reduce the size of the island to say, 200x200 then of course it is 4x faster, and 100x100 is much faster again. It seems that the actual scanning is very fast, but since I started adding support for scanning chests and these stacker plugins that require chunks to be scanned not-async, there is an overhead of switching back to the main thread of 50 to 100ms. This is a long way of saying, the whole system needs rewriting. I think I've done this 3 times before, but it looks like it needs to be done again. This is going to be a bit of a project. The only work-around is to give players a smaller protected island size for now, sorry.
from level.
Ah, no worries! It's not a big issue now, but I'd apperciate if it you could make it work again :)
from level.
Okay, it took all day, but I managed to make it faster. It now takes 4 seconds to calculate the 400x400 island using your server files (nice starter islands BTW). If you enable chest scanning then it'll take around 14 seconds with the default island because they have to be done sync. You can try this build on your server by getting 2.8.1-SNAPSHOT from https://ci.codemc.io/job/BentoBoxWorld/job/Level/. It will use a lot of CPU to do this, but as it's async, it should be okay. A lot of servers have multiple cores.
from level.
Thanks! I will see whether this works for my server too! It got 4 cores so should be fine.
from level.
Works as a charm!
Didn't even notice anything!
from level.
Related Issues (20)
- support for the latest api of Advanced Chest HOT 5
- top island members is giving not only members
- Missing VisitAddon ? HOT 2
- Level Addon Custom Data support Like texture packs HOT 3
- %Level_[gamemode]_island_level_max% placeholder HOT 1
- Add a command to view the number of certain blocks placed on the player's island HOT 3
- Add an option for increasing point requirements per level with each level-up HOT 5
- Command to add level points to an island HOT 2
- Level addon counts and adds ocean floor blocks to level. HOT 8
- Build bug with Ultimate Stacker HOT 1
- Upgrade the limit of the blocks
- Generic top or stats feature for server management. HOT 1
- Placeholder: %aoneblock_island_members_count_top_value_X% HOT 4
- Placeholder: %Level_aoneblock_top_weighted_name_x% HOT 1
- NPE: Could not pass event InventoryClickEvent to BentoBox v2.0.0-SNAPSHOT-b2514 HOT 3
- /is top spams "Visits are disabled in this island" HOT 1
- Levels - List Customizability HOT 3
- Incompatibility with UltimateStacker HOT 7
- Error when running level command without UltimateStacker
- Performance issue with tops HOT 14
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from level.