Name: Ben Thomas
Type: User
Company: @VRCFaceTracking
Bio: Full-Stack Developer.
I have way too much free time.
Working with C++, C#, JS, Java and Python
Twitter: benaclejames
Blog: https://benacle.com
Ben Thomas's Projects
BlueWho is a browser extension designed to hide Twitter Blue checkmarks to better identify authenticity.
:house_with_garden: Open source home automation that puts local control and privacy first.
SpigotMC Plugin to add invisible creeper riders to all mobs and animals
Little demo project to parse .WAV files and generate a txt file with average volume for every eighth second
A .NET Standard library for making bots using the Discord API.
Firmware for the EcoSteno stenographer keyboard
Discord bot used to verify Gumroad license keys and assign roles to valid users.
Lemon
View your Console!
Blender Mod3 Import-Exporter for Monster Hunter World
Firmware for the Multisteno stenographer keyboard
Native implementation of MoPho' Games' codecs
OBS plugin to send/receive primitive event data over OSC
Open Sound Control Handshake Library to allow for truly infinite senders and receivers
OpenVR App to send the currently touched controller face button over OSC
Rust rewrite of pye3d-detector
Indev RTMP server written in C#
Discord bot for ASL and VRSL learning and querying
A simple one-file OSC library with C exports made in Rust.
CSharp wrapper to read from Square Enix's "SQPak" format.
Demo of interfacing with vive pro eye eye data without proprietary SRanipal wrappers.
OSC App to allow VRChat avatars to interact with eye and facial tracking hardware
Project Babble Module for VRCFaceTracking v5. An open-source VR mouth tracking solution
Blender addon to receive VRCFT data and modify a mesh's shapekeys in realtime
VRCFaceTracking external tracking module for Pimax Eye Tracking
VRCFaceTracking Setup Utility
VRChat tool that makes Valve Index thumb positions accessible in Avatar V3 Parameters
VRSDN stands for Verifiably Rust Streaming Delivery Network. It's purpose is to allow easy implementation of live streaming protocols and easy distribution of streams between edge locaitons