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facontidavide avatar facontidavide commented on August 16, 2024 3

My plan is to update Groot to ver_3 the first two weeks of February.

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facontidavide avatar facontidavide commented on August 16, 2024

Not only a fully agree with you, but this upgrade is already in my TODO list.

To "do it right" and avoid code duplication, I should actually include BehaviorTre.CPP as a dependency of Groot. But this requires some work. I will probably do that the first week of December.

Cheers and MANY THANKS for helping me with your suggestions and issue reports.

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Thordreck avatar Thordreck commented on August 16, 2024

I see, looking forward to it. Thank you!

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v-lopez avatar v-lopez commented on August 16, 2024

+1 For this feature.

I can also give some help testing it together with the ver_3 branch of BT.

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danem avatar danem commented on August 16, 2024

Has any progress been made on this front? I've been equally confused by the workflow and the relation between custom nodes created with BehaviorTree.CPP and the GUI editor.

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gramss avatar gramss commented on August 16, 2024

+1 on raising my hand that this would be great for minimizing the hassle of creating additional xmls describing what the plugin already includes.. πŸ™‚

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