Comments (2)
Hey How are you doing?
I'm very interested on this project and probably use it to make the animations of a platformer game I'm making.
I was looking exactly for what this issue is pointing, are you planning on continuing this job? I'm a c# programmer and I could help you to build this functionality if it isnt done yet.
Regards!
from unityspritesandbones.
Currently, I'm not working on Sprites And Bones. If you're interested in doing some work, feel free to do so.
Sprites And Bones is open source. The more people are working with it, the happier I am :).
from unityspritesandbones.
Related Issues (20)
- Make bones better selectable HOT 1
- Patch for scaling bones HOT 1
- Surround HSBColor with a namespace HOT 1
- Allow bones to be non-deformable
- Skin2D: Allow a bone as root of the deformation. HOT 1
- Add sprite animation with a control mesh (Freeform deformation) HOT 3
- Script to create a skeleton with ragdoll physics
- Add support for sprites from Photoshop layers HOT 1
- Avatar editor HOT 1
- Selectable Color for Bones enhancement HOT 2
- Export Animation frames to PNG sequence enhancement
- Errors when building for WP8 HOT 3
- Having issues with Rotation HOT 5
- RectangleHandleCap doesn't exist. HOT 1
- Create mesh window not appearing in Unity 5.6.2f1 HOT 1
- Animation baking
- Create release folder HOT 1
- Weight painting
- Importer for Spriter SCML HOT 1
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