Comments (2)
Implemented in #14025
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any idea how long this would take to implement? Is there any way i could immediately experiment? @Popov72
from babylon.js.
Related Issues (20)
- Cannot build. Missing ImageEncodeOptions, VideoFrame, etc. HOT 4
- [Physics] would like to have motorized constraints added. HOT 1
- Internal types exported in definition types. HOT 1
- scene.ambientColor does not work HOT 1
- ParticleSystem of type "CylinderDirectedParticleEmitter" dont convert direction vectors HOT 1
- PhysicsAggregate does not update mesh with setAngularVelocity and setLinearVelocity after 7.2.1 update HOT 5
- [XR] Failproof the snippet reference in NearInteraction
- Yoyo animations trigger onAnimationGroupLoopedObservable multiple times per loop
- Add support for IES Light Profiles HOT 2
- Improve new texture support in Particle System Editor
- NGE nodes and ports exposed on frame don't export
- GLB Import Not Displaying in BabylonJS Sandbox HOT 2
- 7.4.0 and Custom Procedural Textures HOT 1
- [XR] Update depth sensing implementation to support the new specs HOT 1
- Specular/Glossiness material to Metal/Rough material conversion HOT 1
- GUI JSON parse - provide callback to allow updating link URLs from development to production servers
- Expand memory leak testing to all packages
- Move documentation repo to the monorepo
- Improve GaussianSplatting for VR HOT 2
- BabylonFileLoader
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