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Babyhamsta avatar Babyhamsta commented on May 22, 2024 3

This could be done but it would be at a trade off of performance, it could be done the same way the FOV overlay is done. It would just have square that it moved to the player/detection. We may look into doing something like this soon.

Thanks!

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MarsQQ avatar MarsQQ commented on May 22, 2024

Hey!

It's definitely possible to do this, though I'm not exactly sure how the ESP would be drawn. I'm sure @Babyhamsta or someone experienced would know.

  • Nori

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RealCalumPlays avatar RealCalumPlays commented on May 22, 2024

Adding onto this maybe add a debug overlay of what the model is currently classifying as an enemy. Mainly for people that don't believe it works or peeps like me who want to see how the model is progressing in object classification.

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HandSomeNissan avatar HandSomeNissan commented on May 22, 2024

This will be very useful. Looking forward to this!

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Gh0stSnipu1 avatar Gh0stSnipu1 commented on May 22, 2024

You can write "esp" with python easily. There is yt video for it, very easy. But it wount work as "wallhack" only draws box around enemy when visible.

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