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b-g avatar b-g commented on August 23, 2024

Hi Thomas,

I would rather call the current version "stable"! :)

  • Yes! Contributions/suggestions are very welcome! I just have to warn you, that I can be quite picky in terms of what goes in the core of Ani. A lot of people are using the lib ... and I don't want to make things complicated or bloat everything up. I believe a light and simple Ani is better than a feature monster.

We can have also a skype if you are really interested ...

All the best from Tokyo,
Benedikt

from ani.

thomasaull avatar thomasaull commented on August 23, 2024

Hey Benedikt,

thanks for your answer. I don't wanted to assume Ani wouldn't be stable ;-) Ani in fact is a great and very useful library, which I use in almost every project!

What I missed recently was the possibility for overwrite-management like It's possible in Greensocks Animation Platform, you know when there are two conflicting tweens. I know I can use noOverwrite() or overwrite() but somehow this wasn't the solution. Another missing function for me is to kill all tweens on a specific object immediately, like killAll() for a specific object.

So the question was more about, if you are thinking about to implement new features/improvements in general or if it will stay mostly in the actual state.

All the best from California ;-)
Thomas

from ani.

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