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AydinAdn avatar AydinAdn commented on May 23, 2024

The change was made as some users of the library did not have access to the Temp folder where the library used to be placed in. However you can change the behaviour if you wish to do so by entering the FilePath of the FFmpeg.exe library in the constructor of the Engine class.

Does that resolve your issue?

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dust63 avatar dust63 commented on May 23, 2024

Thanks, I've tested and it's ok. Issue resolved. Sorry for the convenient.

Do you think that you can list DShow device and options like this article ?
https://trac.ffmpeg.org/wiki/DirectShow

The idea is to use your library to make live capture.

Regards.

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TarasKovalyk avatar TarasKovalyk commented on May 23, 2024

I have an issue with this lib. I use it with ASP.NET app. But it doesn't generate of the thumbnail when i pass an url to the file besides it doesn't work even when I pass an input file as string path.
And it is very interesting. But when I download source code of this lib and use it the thumbnail is generated (only for the input file passed as string path)

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nemtajo avatar nemtajo commented on May 23, 2024

Hm.. Would it be sensible to extract ffmpeg.exe in the .net project output folder (Debug/bin, Release/bin)? That would simplify deployment of applications to the cloud.
Now we have to create an msbuild step to copy the executable to project output folder.
I know the Engine constructor accepts the ffmpegPath argument, but it feels a bit hacky.
What is your opinion on it?

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