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Hello! My name is Andrew 👋

Work

Currently, I'm a Member of Technical Staff at OpenAI where I'm working on the developer platform team.

Previously, I was a:

  • Software Engineering Manager at Covariant 🤖 🧠

    I worked on making building AI based robotics applications easier.

  • Senior Software Engineer - YouTube

    At YouTube I worked on everything from improving accessibility for our menus and buttons, to speeding up our templating engine, to shifting the codebase from a monolithic Python app to C++ microservices and everything in between. While at Google, I was also a member of the Go readability approver team where I was one of the core reviewers for Go code across Google's codebase.

Personal

In my free time I enjoy rock climbing 🧗 and snowboarding 🏂.

Andrew Braunstein's Projects

.emacs.d icon .emacs.d

My emacs configuration built around use-package

aoc icon aoc

Advent Of Code Solutions

arbitrary.js icon arbitrary.js

Arbitrary data generation for javascript, based on Haskell's quickcheck

baliset icon baliset

Not sure what this will be yet, but I like the name...

blog icon blog

blog.andrewbraunstein.com

chi icon chi

lightweight, idiomatic and composable router for building Go HTTP services

cv icon cv

CV, typesetted in Helvetica Neue, using XeTeX, TikZ and Biblatex

echo icon echo

High performance, minimalist Go web framework

echo-trace icon echo-trace

Request tracing for the the echo framework based on golang.org/x/net/trace

el-get icon el-get

Manage the external elisp bits and pieces upon which you depend!

game-off-2012 icon game-off-2012

The GitHub Game Off 2012 is a game jam / hackathon / coding challenge to create an open source a web-based game

games icon games

Solving board games in Haskell

go icon go

The Go programming language

gophish icon gophish

A go api client for the phish.net API

grpc icon grpc

The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)

hallon icon hallon

Delicious Ruby bindings to the official Spotify API

it-lang icon it-lang

Simple imperative/iterative language and recursive interpreter, used as an example in CIS 399-03

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