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Athos's Projects

advanced-graphics-programming icon advanced-graphics-programming

Demonstration of what I worked on during the course (Advanced) Graphics Programming. The basic framework is from Frank D. Luna's book, 3D Game Programming with DirectX 11

artifactrt icon artifactrt

Small ray-tracer, based on Ray Tracing In One Weekend

artifactsse icon artifactsse

A SIMD (/SSE so far) library that aims to provide an abstract way of working with SSE/AVX etc. instructions, automatically using the widest registers available on the platform, allowing for easy DOD application

bullet3 icon bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

calculator icon calculator

A simplistic calculator that does what you expect it to do

gameengine icon gameengine

A small game engine in C# using MonoGame (XNA-like counterpart), extended and improved based on the game engine used in our courses

gamehub icon gamehub

A hub for several boardgame related tools

pong icon pong

Small game made for one of my courses on game technology/software engineering, employing my Artifact game engine

zombie icon zombie

Small game made with 'Artifact'

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