Comments (6)
After some research, I found an error when starting. I don't know if it is related.
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@ThorstenBux This looks like the UnityPlayerActivity isn't an instance of ARUnityXPlayerActivity. Any ideas? Maybe the manifest needs to be edited?
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Hello,
I think my manifest was wrong. The activity in application must be a "org.artoolkitx.arx.unity.ARUnityXPlayerActivity".
I corrected my manifest to :
And now it looks like it cannot find this activity at all when the program starts.
But I may be wrong on all of that.
from arunityx.
I think it is due to problems in my plugins for android. Can someone send me the compiled plugins ?
Thanks
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After some research, I found out the Unity Android plugin did not compile (with "./build.sh android") due to a problem in my JDK.
I can now compile it. It generates "arunityXPlayer-release.aar".
I wanted to use the packaging command, but there are Mac command (line56) in it. So I just copied the above file to my Plugin folder.
I now have an image on Android, but the recognition doesn't work.
Error : "CameraEventListenerUnityImpl : cameraStarted::arwAndroidVideoPushInit() failed"
I think my manifest and plugin are ok, so I don't know what is the error.
from arunityx.
I don't what was going on, but after downloading the releases unity package (and some troubles), it works.
Thank you
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Related Issues (20)
- Unity Editor Crashes when Entering Play Mode with ARToolkitX HOT 7
- Custom Camera Calibration HOT 1
- Running the sample encountered bugs and a crash issue HOT 1
- Same marker multiple objects HOT 2
- How to build ARX.dll file locally on windows HOT 2
- Related principles
- Compile error on Windows HOT 2
- Noted Warnings and errors on Startup for Android HOT 1
- Building on iOS still not possible HOT 4
- When building for iOS, Build Processor should check that either a info.plist exists or the Camera usage settings are configured HOT 2
- SimpleNFTScene for IOS crashes out of the box HOT 4
- Bug: Unsafe code warning on importing Unity package HOT 2
- Example Issue: Missing scene references and duplicate components in the Fisticuffs demo
- Bug: Running sample scenes in the editor results in the console being spammed HOT 2
- Performance: Anchor stability is very shaky on Android HOT 1
- Printable markers for samples should be more accessible HOT 2
- Bug: iOS builds fail with a plugin error - V1.1.11 HOT 1
- NFT Marker doesn't track in Android HOT 1
- How to change the camera to UVCcamera for recognition? HOT 4
- ARXTrackedCamera is obsolete. Refactor ARXTransitionalCamera
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