Comments (3)
It's a Rigid Body type issue: on example Collisions is Convex Hull (armory setting this as default as I experienced), when Box then no problem, but.. when Box.. players in on box not on ground..
The Armory taking first object to put from up like "gravity" rule and box as ground is infinity in case player should be "outed" outside box..
third_person_box_2.zip
from armory.
third_person_box_3.zip
On box also flashing, but the issue is changing regarding Rigid Body type as unexpected behavior in this case.
from armory.
Finally small test and operations around box broken file that can test more project (play button etc. trying rung but no effect, can again click play but not working). Reset PC, OS, Blender can help here, old file as box_2/3 working. Giving here box_3x as broken to solve this problem in future.
This all is far from expectation to use after last my tests here.
third_person_box_3x.zip
from armory.
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