Related Issues (20)
- Angular velocity on Rigibody2D is not working. HOT 1
- Regressions with physics server collide_shape() query HOT 1
- Removing shapes from a body doesn't work HOT 1
- Area2D doesn't respect collision layers HOT 1
- Android builds need implemented HOT 1
- Make all physics stuff be serializable HOT 1
- Re-enable body_test_movement function
- intersect_ray with same start and end inside a rectangle causes crash
- Ghost collisions
- intersect_ray sometimes missing polygons in certain configurations
- Leaking of joint handle
- Shape scaling issue with parent
- Extra contact points reported
- Omit integration doesn't exclude all forces
- Joint scaling issue with parent HOT 1
- physics determinism fails when recreating the same scene HOT 3
- Performance slower than it used to be in c++ version HOT 1
- Documentation page would be cool to have, maybe using github pages
- Got some weird errors on RapierArea2D HOT 4
- CharacterBody and large CollisionPolygon cause low framerates/performance HOT 3
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