Comments (2)
Yes, but it won’t do what you want.
ByteBuffer is a copy on write value-type data structure. If you are writing and reading from multiple threads, you necessarily have multiple references to the underlying buffer. Thus, the reading thread will not see the writes from the writing thread.
In general, however, it is recommended that you don’t do this: it only makes sense if you conceptualise of ByteBuffer as a reference type, which is not the right way to think about it.
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@dirk68-fu just to clarify its still "valid" to write to the ByteBuffer from one thread, pass it to another thread and read from it tho. Basically the reading side will see a "snapshot" of the written data.
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Related Issues (20)
- _NIOFileSystem crash in swift v6 HOT 13
- ByteBuffer should have hex bytes initialiser / write method HOT 8
- macOS build broken (since Snippets) HOT 5
- add support of swift 6.0 with "-strict-concurrency=complete" HOT 1
- FileChunks isn't Sendable
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- NIOAsyncChannel doesn't flush all its writes if connection is closed HOT 5
- Support For Swift-HTTP-Types HOT 6
- ByteBuffer allocator should use malloc_good_size() on Darwin
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- Remove the (un)wrap(In|Out)bound(In|Out) customisation points
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- `NIOAsyncChannel` can hit an assertion failure in `NIOAsyncWriter` if the listening channel closes while activating an accepted connection HOT 1
- Support for closing Channel and yielding socket file descriptor (without closing the fd)
- Compiling NIOFileSystem on Mac Catalyst: No such module 'SystemPackage' HOT 6
- ByteBuffer should have a `.hexdump(format: .compact)` HOT 1
- WebSocketFrame should have a nice description
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