Comments (6)
This will be fixed in the next version, 1.0.0-BETA2. In the meantime, can you try running /sync reload
and putting the output here?
from datasync.
This will be fixed in the next version, 1.0.0-BETA2. In the meantime, can you try running
/sync reload
and putting the output here?
The log output is a bit too much, I put it in the attachment
log.txt
Sorry, I think we have a time difference,failed to reply in time
from datasync.
From that log, it seems to be working properly. Are there any more errors? During serialization for example?
from datasync.
I can restart the server and send you all the debugs
Please wait for me a few minutes
from datasync.
log.zip
This is all the logs that start the server
from datasync.
This should be fixed in latest version. Please update to v0.7.0 and try again. Note that this version requires Anvil v0.2.0. Make sure you rename your old data directory because the new data format is not compatible with the old one.
from datasync.
Related Issues (11)
- Data loss on death while changing servers.
- Freeze timer doesn't reset after disconnection.
- Permission typo on wiki HOT 1
- Request for Pixelmon Reforged Support
- Compatibility with PMMO
- Compatibility with GameStages
- All items in the player's inventory that can store things was disappeared HOT 2
- [URGENT] Quark Soul Shards don't sync properly HOT 1
- Snapshot of players inventory gets deleted after edit HOT 1
- Can DataSync synchronize player achievement data?
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