Comments (1)
Save file:
THIS IS REQUIRED FOR ANY ISSUE HAPPENING IN-GAME OR IN MULTIPLAYER, REGARDLESS OF WHETHER YOU THINK IT HAPPENS EVERYWHERE. DO NOT OMIT THIS LINE UNLESS YOU ARE SURE THAT THE ISSUE DOES NOT HAPPEN IN-GAME. IF YOU DO NOT HAVE A SAVE, DON'T WASTE TIME OPENING THIS ISSUE.
All three turrets tested are able to hit units at the very edge of their range. This is why I ask for a save. I do not know which units you were using or what circumstances this was under. I can increase the range slightly and hope it fixes the problem, but as I cannot reproduce this in the first place, it can't be tested.
Foos was used to view turret ranges and unit hitboxes but behaviour is vanilla
How do you know?
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