Anthony Hoarau's Projects
Learn techniques for creating and animating progress bars using UI Toolkit and DOTween
Config files for my GitHub profile.
A curated list of software and architecture related design patterns.
Welcome to the AWS Code Examples Repository. This repo contains code examples used in the AWS documentation, AWS SDK Developer Guides, and more. For more information, see the Readme.md file below.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Some Docker files
Ever® Demand™ - Open-Source Commerce Platform for On-Demand Economy and Digital Marketplaces
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
Trainning with GraphQL and Nodejs Backend
An ultra-simplified explanation of design patterns implemented in javascript
Js lexer
Demo for CCD+Addressables training and workshops.
The Sonic Infinity Engine by Oban, ported to Unreal Engine 5. Requires UE5.0 or higher.
Angular application and test launcher
✨ A feature-rich yet lightweight data-table crafted for Angular
A quill module for adding placeholders
CLI tools. Bridge between Upsource and Redmine through git repos
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
Ease spring OAuth2 resource-servers configuration and testing
Threejs sanbox
An attempt to make Unreal Engine 4 projects more consistent
in progress
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 4 & 5, Nintendo Switch.
List of functions which you can use to replace moment.js + ESLint Plugin