Comments (4)
It has been on my mind for a while, it's just a bit harder to construct the entity than it is to make it go poof, but it might be easier than i expect so i'll look into it for 2.0
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All right; do you have any sort of timeline on when 2.0 will be released & when you will know if this will be a feature? If not that is okay.
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Unfortunately i'm not quite sure as i'm waiting for a Skript PR to be merged, which depends on another PR 😭 i'll keep you updated here on any updates tho:)
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I'm going to close this pr as I will not be doing this. The reason is that this "spawned" entity will not act like an actual entity, however just a dummy. They are not ticked as they are client sided so there is no real use for them, they will only be clones of what they once were.
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Related Issues (20)
- [ISSUE] Condition "player is in rain or bubble column" is not working in most recent 1.17 version (SkJade 1.3.3) HOT 3
- [ISSUE] conflict with SkBee HOT 2
- [ISSUE] Error en loading / "Skript severe error" HOT 7
- [ISSUE] Hide syntax not working properly HOT 2
- [ISSUE] Can not work with 1.18 HOT 1
- [ISSUE] Item cooldown visuals are bugged on death HOT 1
- [ISSUE] Hologram remove line does not work. HOT 1
- All skript events are no longer available. HOT 4
- [ISSUE] Guardian Beam HOT 1
- [ISSUE] Laser Beam reflection failed to initialize. HOT 3
- On Async PreLogin Event - Expressions and Effects HOT 2
- [ISSUE] IRL Time misleading syntax HOT 1
- [SUGGESTION] Default changes for `lines of %hologram%` HOT 2
- [ISSUE] CondCanBreak | Issue with current system HOT 2
- [SUGGESTION] Set line of hologram!
- [ISSUE] Block Mining Stage HOT 4
- [SUGGESTION] Consistent Syntax for teleporting holograms HOT 3
- [ISSUE] Update check still happens when update checker is disabled in config. HOT 2
- [ISSUE] Rotating player is buggy
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