Comments (6)
I was trying to add they hey bubble a long time ago, and was never able to get it to show up.
What did you do?
from cave-story-md.
I interacted with the door using a build I compiled 5 hours ago. Maybe your egg terminal fix fixed this as well?
from cave-story-md.
So what I was doing wrong, was that I didn't talk to the door before talking to the crack in the wall. Should be good now, but possibly in the wrong spot.
from cave-story-md.
The hey bubble is showing once now, however I still have that issue where the hey bubble moves upwards 8 pixels every subsequent time I interact with the door. If I interact with the door at least twice then I can no longer interact with the "Kazuma wall crack" entity.
A demonstration of the issue:
http://andwhyisit.bugsiteguardian.com/csmd/heyfromuphere_zpshv1mcing.gif
(pay close attention to the position of the position of the hey bubble)
from cave-story-md.
I think the script is replacing (<CNP) the entity to communicate with kazuma with the hey bubble, which would explain why it appears too low initially, and why my adjustment pushes it up more than just the one time. Changed it to use the display box rather than the actual position so it should stay in place now.
from cave-story-md.
Seems to be working fine.
from cave-story-md.
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