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garfieldnate avatar garfieldnate commented on June 15, 2024

I don't think you're going to get a faster solution than that; teleport the agent to every position, turn to look in all directions and save the picture. To make the rendering faster you can always reduce the width/height of the unity window, or you could set quality to Low or Very Low. You can use this to get a feel for the house layout, but it will never be fast enough for you to get a realtime feed of every view of the house after every action.

I have tried adding extra cameras to the scene, as well, and in my experience this was pretty slow.

from ai2thor.

WangJuan6 avatar WangJuan6 commented on June 15, 2024

Thanks for your try and reply, I will attempt to change the quality, thanks again.

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