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Alexander Pino's Projects

core icon core

Core repository contains the primary open source libraries released by Macross Software for .NET Core.

d3d12book icon d3d12book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

eastl icon eastl

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

gan-heightmaps icon gan-heightmaps

Procedural terrain generation for video games has been traditionally been done with smartly designed but handcrafted algorithms that generate heightmaps. We propose a first step toward the learning and synthesis of these using recent advances in deep generative modelling with openly available satellite imagery from NASA.

microsoft.extensions.logging.log4net.aspnetcore icon microsoft.extensions.logging.log4net.aspnetcore

Allows to configure Log4net as Microsoft Extensions Logging handler on any ASP.NET Core application. Original code proposal by @anuraj --> https://dotnetthoughts.net/how-to-use-log4net-with-aspnetcore-for-logging/

o3de icon o3de

Source for fully featured AAA Open 3D Engine

polly icon polly

Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and thread-safe manner. From version 6.0.1, Polly targets .NET Standard 1.1 and 2.0+.

pplx icon pplx

Extraction of Microsoft PPLX out of C++ REST SDK

silk.net icon silk.net

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

vc-fileutils icon vc-fileutils

Visual Studio extension which organizes files in a VC project.

wscf icon wscf

Web Services Contract First addin for Visual Studio

yuzu icon yuzu

Nintendo Switch emulator

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