alejandrodlsp's Projects
An arduino based WS2801B LED matrix engine. Displays text and predefined sprites. Capable of serial communication with a computer for commands
A basic implementation of cellular automata model. Includes water, sand and static dirt.
brAudio is a lightweight Audio Engine designed specifically for use in video game applications. It is build on top of the FMOD core API and has support for Audio Sources, Audio Groups and 3D Audio.
A lightweight C++ mathematical source library for graphics programming, designed for my ongoing game engine.
A discord bot with basic commands support for server administration, music playing, meme generation and multiple fun commands. Made using the discord.py module.
An MTG solution to playing free online games.
The Minecraft <-> Discord bridge plugin your mother warned you about. https://www.spigotmc.org/resources/discordsrv.18494/
A basic implementation of Conway's game of life using c++ and opengl
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Open source discord bot made using discord.py
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Merlin is a game engine API based on the Julia programming language. This engine is part of my final year project for Computer Games Development at University of Limerick, supervised by Dr. Patrick Healy
Multiplayer Unity game
A Raspberry Pi based live YouTube subscriber and views display
Android quiz app with authentication and database storage.
A python script that loads trivia questions from https://opentdb.com/ and deserializes them into objects for easy use.
Easily customizable camera follow system for a 3D platformer for the Unity Engine. Features hard and soft follow zones for follow target, an independent virtual camera with its own follow parameters that controll dead zones for height follow, and a radius and follow speed to the camera rig.