Comments (13)
I have same issue with XCode 6.1.
But I leave old working XCode 5.1.1 in another dir, and it strange, but he found my iphone 6p and even build project for. I just change iOS deployment target to 7.1 and add arm64 arch to Valid archtechtures.
Even the APP deploy to target, even START, but crashed after 1 sec...
At console I get this:
Nov 10 22:49:13 mefik-iPhone-6P SpringBoard[1039] : Application 'UIKitApplication:mefik.test[0x242e]' exited abnormally via signal.
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It does not work for me too
after restart the device. it works! thank you!
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Try updating to the latest AppSync Unified and try again. Be sure to use Ad-hoc Code Signing in your target AND project's build settings.
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I have it working! Thanks Karen! Here's how:
XCode 6.1
OS X 10.10
iOS 8.1
iPhone 5S
AppSync Unified 5.2-1
Open /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/SDKSettings.plist and change AD_HOC_CODE_SIGNING_ALLOWED to YES
Restart XCode
Change your project and target to Ad Hoc Code Sign in Build settings
Tell XCode to run app on iPhone. Xcode will put app on phone, but can’t debug and app will start then close immediately. You can manually start the app on the phone now though.
To enable debugging:
In your project select File>New File Property List and create a file called "Entitlements.plist"
add “Can be debugged” or “get-task-allow” (both do the same thing) YES
Change project and target Code Signing Entitlements to "Entitlements.plist" in Build settings (you have to type it in).
Now XCode can run and debug the app
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I wrote a blog post explaining how I got it working for me: http://www.grobinson.me/developing-and-debugging-my-own-apps-on-jailbroken-ios8-1-using-xcode-6-1-without-paying-apple/
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Greate! It work!!! Thanks Karen, thanks Grezzo!
But I don't know why, Xcode still need CODE_SIGNING_REQUIRED to NO in SDKSettings.plist, otherwise I got build error with code signing required message.
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It works!! Cheers Grezzo!
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@Grezzo How do I 'Change your Project and Target settings to “Ad Hoc Code Sign” in Build Settings'? I don't see any obviously related options in Xcode 6.1.1.
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Have you edited the plist and restarted Xcode? After doing that you should be able to select Ad hoc under code signing identity.
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Oops. That's why you follow instructions and don't take liberties...thanks.
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Has anyone else had issues with AppSync+Xcode and using the Keychain? I'm getting this error:
SecItemAdd and SecItemCopyMatching returns error code -34018 (errSecMissingEntitlement):
https://stackoverflow.com/questions/20344255/secitemadd-and-secitemcopymatching-returns-error-code-34018-errsecmissingentit
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I've not tried using keychain with appsync
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Closing due to inactivity, and the fact that I have now written a tutorial on how to use AppSync Unified with Xcode. http://angelxwind.net/?page/how2asu
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