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aiscarf's Projects

aicore icon aicore

Now obsolete code accompanying the first (2005) edition of the book "Artificial Intelligence for Games"

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

bepuphysics2 icon bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

box2d icon box2d

Box2D is a 2D physics engine for games

egameplay icon egameplay

一个基于Entity-Component模式的灵活、通用的战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格,async-await使用ETTask

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

et icon et

Unity3D Client And C# Server Framework

hexo icon hexo

A fast, simple & powerful blog framework, powered by Node.js.

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

jengine icon jengine

JEngine是针对Unity开发者设计的开箱即用的框架,封装了强大的功能,小白也能快速上手,轻松制作可以热更新的游戏 | JEngine is a streamlined and easy-to-use framework designed for Unity Programmers which contains powerful features, beginners can start up quickly and making hot update-able games easily

knn icon knn

Fast K-Nearest Neighbour Library for Unity DOTS

learnc icon learnc

1.Self learning C++;2.Store multiple C + + demo;

lockstepengine icon lockstepengine

A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)

mangos icon mangos

This is the master Information repository for MaNGOS

minecraftecs icon minecraftecs

This is a Workshop Project that made for a User group talk in Taiwan, It's about how to create a Minecraft like environment with huge number of blocks using ECS

noahgameframe icon noahgameframe

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

pelagia icon pelagia

Automatic parallelization (lock-free multithreading thread) tool developed by Surparallel Open Source.Pelagia is embedded key value database that implements a small, fast, high-reliability on ANSI C.

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