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InterestingBrainPoops avatar InterestingBrainPoops commented on June 27, 2024

What would your preferred behavior be? Capping it out at zero / maximum screen size?

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iacore avatar iacore commented on June 27, 2024

Depends on the game. Different games might want different behaviors.

  1. Keep events, clip to screen
  2. Drop events when it's out (pico-8)
  3. Drop events but last

3:
image

Currently wasm4 differentiate between left/middle/right mouse button. This is unlike a physical touch screen.

About simulating physical touch screen, something needed: synthetic "touch down" event when mouse leave the screen while the button is held down. and "touch up" when mouse enter the screen.

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aduros avatar aduros commented on June 27, 2024

Here's a game that heavily relies on mouse events outside of the canvas boundary: https://wasm4.org/play/future-avoid

It also happens to not be very playable on mobile because of that, but I guess that's a trade-off for game developers to decide. Maybe we can document it somewhere?

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