Sean Batson's Projects
macOS Core Printing example with technical notes.
The first section of the course. You will learn everything required to build a simple movement system in your RPG, creating the core experience.
The second section of the course. You will learn everything required to build simple core combat in your RPG, creating the core experience. https://www.udemy.com/u/bentristem
Project files for our tutorial on how to use the dedicated 2D Lights in Unity using LWRP!
Customise character abilities, weapons, characters and enemies. This includes multiple damage types, modifiers, sounds, animations. By the end you can create your core combat experience. (REF MA_RPG)
The toughest, and most rewarding section of the course. Here you learn to finish strong, with clean code, few bugs, and great features. This is real game dev right here. (REF: FD_RPG)
Detailed 2D UI, Unity's TileMap, sprites, collisions, enemy waves. C# classes, coroutines, delegates, lists and more. (Ref: AA_CU2)
A* Pathfinding Algorithm implemented in Objective-C
Assistive Context-Aware Toolkit
Active record style SQLite persistence for Android
AFOAuth1Client for LinkedIn
A delightful networking framework for iOS, OS X, watchOS, and tvOS.
AFNetworking Extension for OAuth 2 Authentication
Elegant HTTP Networking in Swift
A nice ALAssetsLibrary category for saving images & videos into custom photo album. by @MarinTodorov.
An animated tooltip
Samples for Android Architecture Components.
Floating Action Button for Android based on Material Design specification
A sample which uses Google's Play Billing Library and it does InApp Purchases and Subscriptions.
Android library to observe scroll events on scrollable views.
A boiler plate android app for those looking for a clean on boarding UI.
Samples for Google Play In-app Billing
Template Creating an Android OAuth REST Client
Android Typeface Example
Sample code for the Android Mobile Vision API.
Extensive Open-Source Guides for Android Developers
A set of web-based tools for generating graphics and other assets that would eventually be in an Android application's res/ directory.
The goal of this sample project is to show you how you can do OAuth2 from an Android application using the Google OAuth Client Library for Java.
Charts and plots for Android