Comments (5)
yes i wrote that code :) what is the problem? are you calling super.hitRight?
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Well, I was overriding both hitRight and hitLeft in my Player class for some wall-jumping code. I called super.hitRight and super.hitLeft in my respective override functions, but since hitRight calls hitLeft, when my Player hit a wall on the right, both my hitRight and hitLeft custom code fired.
I ended up just copying the contents of hitLeft in FlxObject into hitRight as well, and now my override code gets called independently. I guess I don't get how you're supposed to override hitLeft and hitRight separately as they are now.
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You can override them separately, that's the whole point! It's just if you call super.hitRight from your hitRight override, THAT will call super.hitLeft.
from flixel.
Ohh, I gotcha. Thanks!
from flixel.
no prob! it's weird, but it means you don't have to write wall-bounce code twice, which is nice for a lot of stuff :)
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