Comments (9)
Fixed on #9, closing.
from cfw.
Think this might be closed by 7331e60; lmk if it continues to show up after this or not
from cfw.
Still seeing a bit of this.
Line 68 now, where entA
is an env_spritetrail
from cfw.
Alright, I'll take another look. Line 68 refers to entB, though; what are the locals for this particular instance of the error?
from cfw.
Here's the exact error, and here's the context
from cfw.
I believe this error may be related to this issue, as it's trying to loop over _links
(also nil):
from cfw.
I was wondering, should it really be necessary to consider entities without a physics object when creating a contraption? I'm pretty sure this problem and others could be related to that.
from cfw.
I think if you want the library to be as useful as possible, I'd say yes.
For the purposes of ACF (and anything else I can personally think of right now), maybe not.
from cfw.
I might have a definitive fix for it on #9
from cfw.
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