Comments (13)
@frarf Sorry, they're coming eventually, but it's taking longer than I expected and I also have been slower than I wanted to be. I'm not gonna make any promises about when anymore because I wasn't able to keep myself to my previous timeline, but the posts will be done and they will be posted all at once like I said previously.
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Man, I hope the next post comes out soon.
These are really good, thanks!
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@frarf hahah, same!
This series is awesome.
It felt great when I did that exercise for the HP bar animation.
Fascinating how something so simple can look so damn cool.
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@frarf @snowcrshd I'm writing the rest of it first and then I'm going to release it all at once. Hopefully I'll be done sometime next month.
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Would personally prefer it to be sooner, but since it's in summer, what the heck?
Seriously though, these are awesome. Keep up the great work!
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@SSYGEA thanks for the update 😄
Please take your time, this must be a hell of a lot of work to do.
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Although I'm being an impatient twat, when can we expect new posts? Still, take your time, these are amazing.
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Lookin forward to this!
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Same here, can we know how many articles are left ?
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@4-V-0-V
Same here, can we know how many articles are left?
I finished 10 articles so far and there are 5 more left.
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Nice ! I can't wait to see them, your tutorial is one of the only to talk about game architecture, it already helped me a lot to understant it, thanks !
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Might as well turn the posts into an ebook at this point 😛 Should be a good read!
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Just wanted to chime in with my appreciation for your hard work on this series and my excitement for the next update. It has helped me a lot in getting up to speed with Lua and love2d, and understanding the systems necessary in a serious game build. Being a huge PoE fan, I'm also excited to see the finished product. The distorted vector aesthetic is visually addictive. Great work!
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