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Name: mrmaxm
Type: User
Company: Freelancing
Bio: WebGL, WebXR, full-stack, consulting
Twitter: mrmaxm
Location: Latvia
Name: mrmaxm
Type: User
Company: Freelancing
Bio: WebGL, WebXR, full-stack, consulting
Twitter: mrmaxm
Location: Latvia
GameHack - Feb 2013
Neural networks in JavaScript
Concept of Tech Responsive Elements - Cells
Specification: https://immersive-web.github.io/depth-sensing/ Explainer: https://github.com/immersive-web/depth-sensing/blob/main/explainer.md
Developer resources website for PlayCanvas WebGL Game Engine
Issue tracker for the PlayCanvas Editor
WebGL Engine
Fast and lightweight WebGL game engine
js library to abstract mouse/touch/pointer events into "taps". agnostic to DOM.
Simple example of application that can use FirefoxOS features to install WebApp. It is compatible with desktop Firefox as well.
This is a repo with all the content created by team "Dude, seriously" during the first GameHack 2012 at Pinewood Studios (this is the client source code)
.Net / Mono server implementation for TDS MMO game using WebSockets transport protocol and JSON as data protocol.
Repo for immersiveweb.dev
node.js server and playcanvas client using websockets for multiplayer gaming
The Mongo Database
Provides the ability to subscribe and emit events in sync manner. With a focus on performance and memory efficiency.
An observer is a wrapper over JSON data, that provides an interface to know when data is changed, with a focus on performance and memory efficiency.
Taps provide source agnostic sync access to the input. Either it comes from mouse and/or touch, it is the same API. It assumes multiple instances of taps making your code multi-touch by design. Providing sync access instead of event-based, for best usage in real-time applications.
Collection of abstractions for rapid network game development in node.js + socket.io + html5
A semi-orbital particle cloud animation
UI component library for the web
JSDoc 3 template for PlayCanvas
Plugin component for PlayCanvas which enables support for Spine animations.
A tween library for PlayCanvas
Responsive Design Tester
Public demand for Web UDP
WebVR support for PlayCanvas WebGL Game Engine
MMO Zombie
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.