Comments (11)
Oh yes, I seemingly forgot to report my results also here (did it in LÖVE forum only seemingly). Using LÖVE 11.5 built from master HEAD in git repo of love, fixed it for me. Haven't seen problem and have been running with 11.5a for few weeks now
With 11.4 my app started getting random failures within 5 sec to few mins from 3dream.
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what it is must be some problem in my sample
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NOTE
Managed to reproduce similar "objects start to disappear" with "examples/firstpersongame", had that demo running for a while (not tens of minutes, minutes, EDIT, too my watch, and measured, around 3 min point, objects started to disappear) and objects started to disappear.
=> Since no my own logic on that, issue must be a bit more generic.
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NOTE
Based into info what I got in LÖVE forum (https://love2d.org/forums/viewtopic.php?t=95061) this might be issue with love 11.4, which should get fixed in LÄVE 11.5. Doing test trials with LÖVE 11.5 (compile from HEAD of main) to verify this.
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im having the same error but on my own project in 3de
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@LucasAiden I suggest compiling LÖVE from the github master, and trying with it, if you're in windows, I've precompiled binary you can use to verify if it's same thing
You may try with this,
https://www.ikari.fi/share/love-11-beta.zip
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I tried it.
11.4 started to break at 115 seconds.
11.5 after 180 seconds it still worked fine
So it worked.
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Also can you send a version with lovec.exe? thanks.
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You may try this, tried to compile also lovec,
https://www.ikari.fi/share/love-11-beta–20231124.zip
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It works
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LÖVE 11.5 released, thus can close this
https://love2d.org/forums/viewtopic.php?t=95265&start=10
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Related Issues (20)
- Transparent textures broken with last update HOT 3
- dream.cam.far issue HOT 1
- setDefaultShaderType issue HOT 4
- About fixing camera's far plane… HOT 3
- dream:resetLight(true) issue HOT 2
- setFrustumCheck documentation and plane issues HOT 2
- setDirection looks broken with some of last updates
- Shader issues on Intel UHD Graphics 620 HOT 2
- Android support? HOT 2
- Doesn't fully render correctly all of the examples on love2d-11.4 installed on iPad iOS 16.1 HOT 7
- Are we able to set up multiple cameras in the 3DreamEngine? HOT 8
- Suggestion - Iometric cameras HOT 2
- vec2 and vec3 in global environment. HOT 6
- There is no CollisionMesh in examples HOT 6
- Raycast method cast params HOT 3
- Bug/Feature the ability to close all running threads
- Feature request: Spot lights
- Excluding objects from light sources HOT 1
- Sun affects both openarea and dungeons (old version)
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