Comments (3)
What's a modal dialog? Also, this seems related to the game issues you are experiencing in #450; I propose taking this conversation over there (as I've also never heard of someone experiencing the same issues)
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A modal dialog is one which blocks the main window while active. In this case, the main window sets focus back to the dialog when it receives focus, leading to a focus loop.
Modal dialogs are permitted but rare in the X11 world because they break the asynchronous model. They're more common on Windows which is why they're coming up with Wine games.
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prism launcher specifically though isn't wine nor is minecraft. it is somewhat related to #450, but not really the same, since disabling ewmh fixes this one, while disabling fullscreenSupport and Hacks one fixes the other one.
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Related Issues (20)
- CHANGES.md: `willFloat` is added in the wrong section (0.17.0 instead of 0.17.1) HOT 1
- Infelicity in `INSTALL.md`
- Confirmation prompt not appearing HOT 8
- Polybar modules title-xmonad and workspaces-xmonad not appearing
- Cite Conor's Zipper paper properly HOT 2
- Compiling XMonad fails with relocation error unless --disable-shared is added HOT 1
- ghc 9.8 `-Wx-partial` warnings HOT 1
- `borderWidth = 0` breaks workspaces with full-screen applications. HOT 3
- Recent env var changes were omitted from the changelog HOT 2
- [ISSUE (?)] Toggle Gaps + Tab layout and sublayouts spacing isuue HOT 8
- [ISSUE] Fix Tabs and Decoration spacing using a common Spacing Raw for layouts HOT 15
- Saving of extended state to file on exit is not done in default config? HOT 10
- Xmessage not rendering xmonad.hs errors correctly HOT 3
- Mouse bindings appear to not be wrapped in `userCode` HOT 1
- compilation via stack doesn't use xmonad.hs HOT 4
- Update `TUTORIAL.md` for 0.18.0
- Xmonad slowdown with newest chromium HOT 4
- Imprecise documentation of `XMonad.ManageHook`’s `title` and `stringProperty` HOT 5
- Write mouse bidings and Xmonad Prompt bindings with EZ Keys ? HOT 3
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