Git Product home page Git Product logo

myndklibapp's Introduction

MyNDKLibApp

Create an example CMake based Android Studio NDK shared library and application.


Created on: 2017-03-08
IDE: Android Studio 2.3
OS: LinuxMint 17.2

This project assumes a basic understanding of C++, CMake, Java, Android and Android Studio.

Where not otherwise noted, Android Studio defaults were chosen.

Where noted, use the <Sync Checkpoint> <Build Checkpoint> and <Run Checkpoint>'s to confirm your progress.


Step 1: Configure Android Studio for NDK development

Download the NDK and Tools


Step 2: Create New Project

Select menu: File | New | New Project...


Configure your new project

Application name: My NDK Lib App
Company Domain: mycompany.example.com
Include C++ Support: Check On


Add an Activity to Mobile

Basic Activity


Customize the Activity

Use a Fragment: Check On


Customize C++ Support

C++ Standard: C++11

Exceptions Support (-fexceptions): Check On


<Build Checkpoint>

Select menu: Build | Make Project

Note for Android Studio versions older than 2.3:

You may see the following error: "cannot find symbol variable sample_text"

If you do, fix the error by modifying the file "MyNDKLibApp/app/src/main/res/layout/fragment_main.xml" as follows:

android:id="@+id/sample_text"

to the TextView

<TextView
    android:id="@+id/sample_text"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:text="Hello World!" />

<Run Checkpoint>


Step 3: Add New Library Module

Select menu: File | New | New Module...


New Module

Select: Android Library


Android Library

Application/Library name: MyNDKLib
Module name: MyNDKModule


<Run Checkpoint>


Step 4: Create A Native C++ Class

Create the following folders:

MyNDKLibApp/MyNDKModule/src/main/cpp
MyNDKLibApp/MyNDKModule/src/main/cpp/MyCppLib
MyNDKLibApp/MyNDKModule/src/main/cpp/MyCppLib/src


Create:

// file: MyNDKLibApp/MyNDKModule/src/main/cpp/MyCppLib/src/MyCppClass.h

#ifndef MYCPPLIB_MYCPPCLASS_H
#define MYCPPLIB_MYCPPCLASS_H

class MyCppClass
{
public:
    static int fourtyTwo();
};

#endif // MYCPPLIB_MYCPPCLASS_H

Create:

// file: MyNDKLibApp/MyNDKModule/src/main/cpp/MyCppLib/src/MyCppClass.cpp

#include "MyCppClass.h"

#if defined(__GNUC__) && __GNUC__ >= 4
#   define MYCPPLIB_EXPORT __attribute__((visibility("default")))
#elif defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)
#   define MYCPPLIB_EXPORT __attribute__((visibility("default")))
#else
#   define MYCPPLIB_EXPORT
#endif

MYCPPLIB_EXPORT int MyCppClass::fourtyTwo()
{
    const auto result = 42;
    return result;
}

Note the file MyCppClass.cpp is not yet part of the project.


<Run Checkpoint>


Step 5: Create Java Native Wrapper Class

Create:

// File: MyNDKLibApp/app/src/main/java/com/example/mycompany/myndklibapp/MyNativeClass.java

package com.example.mycompany.myndklibapp;

public class MyNativeClass {
    public native static int fourtyTwo();
}

Note the corresponding JNI method for native method "fourtyTwo()" is not yet declared or implemented.

<Run Checkpoint>


Step 6: Add javah External Tool to Android Studio

If not already configured, Add javah to Android Studio external tools. This is a one off step.

The javah tool will be used to generate a JNI header for native Java method MyNativeClass.fourtyTwo().


Select menu: File | Settings... | Tools | External Tools | [+]


Create Tool

Name: javah
Description: javah

Show console when a message is printed to standard output stream: Check On
Show console when a message is printed to standard error stream: Check On

Program: $JDKPath$/bin/javah
Parameters: -classpath "$Classpath$" -v -jni $FileClass$
Working Directory: $SourcepathEntry$/../jni


Step 7: Create the JNI Header Using javah Tool

Create folder: MyNDKLibApp/app/src/main/jni by Right-clicking the "app" module in the Project view.

Select: New | Folder | JNI Folder


Configure Component

Choose default values and press Finish.


Build the project. This will generate the class file required by the javah tool.

<Build Checkpoint>

Failure to successfully build before using the javah tool will generate the following message:

Error: Could not find class file for 'com.example.mycompany.myndklibapp.MyNativeClass'.


Right-click: MyNDKLibApp/app/src/main/java/com/example/mycompany/myndklibapp/MyNativeClass.java

Select menu: NDK | javah


Verify the machine generated file was created:

MyNDKLibApp/app/src/main/jni/com_example_mycompany_myndklibapp_MyNativeClass.h


Step 8: Manually Create the Implementation for the Machine Generated JNI Header

Create:

// file: MyNDKLibApp/app/src/main/jni/com_example_mycompany_myndklibapp_MyNativeClass.cpp

#include "com_example_mycompany_myndklibapp_MyNativeClass.h"

#include "../../../../MyNDKModule/src/main/cpp/MyCppLib/src/MyCppClass.h"

#ifdef __cplusplus
extern "C"
{
#endif

JNIEXPORT jint JNICALL Java_com_example_mycompany_myndklibapp_MyNativeClass_fourtyTwo
        (JNIEnv *, jclass)
{
    const auto result = MyCppClass::fourtyTwo(); // Call native method.
    return result;
}

#ifdef __cplusplus
}
#endif

Note the implementation is not yet part of the project.

<Run Checkpoint>


Step 9: Review Documentation on Integrating CMake into an Android Studio Build Script

Read the general overview on how to include native code in a project using CMake:

Create a CMake build script
Link Gradle to your native library


Step 10: Add JNI Class to Build

Using the embeded tags
### <Add>
and
### </Add>
modify the file:

# File: MyNDKLibApp/app/CMakeLists.txt

# Sets the minimum version of CMake required to build the native
# library. You should either keep the default value or only pass a
# value of 3.4.0 or lower.

cmake_minimum_required(VERSION 3.4.1)

### <Add>
set(distribution_DIR ${CMAKE_SOURCE_DIR}/../distribution)
### </Add>

# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds it for you.
# Gradle automatically packages shared libraries with your APK.

add_library( # Sets the name of the library.
             native-lib

             # Sets the library as a shared library.
             SHARED

             # Provides a relative path to your source file(s).
             # Associated headers in the same location as their source
             # file are automatically included.

### <Add>
            src/main/jni/com_example_mycompany_myndklibapp_MyNativeClass.cpp
### </Add>

            src/main/cpp/native-lib.cpp )

### <Add>
add_library(lib_mycpplib SHARED IMPORTED)
set_target_properties(lib_mycpplib PROPERTIES IMPORTED_LOCATION
    ${distribution_DIR}/MyCppLib/lib/${ANDROID_ABI}/libMyCppLib.so)
### </Add>

# Searches for a specified prebuilt library and stores the path as a
# variable. Because system libraries are included in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.

find_library( # Sets the name of the path variable.
              log-lib

              # Specifies the name of the NDK library that
              # you want CMake to locate.
              log )

# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in the
# build script, prebuilt third-party libraries, or system libraries.

target_link_libraries( # Specifies the target library.
                       native-lib

### <Add>
                       # libMyCppLib.so
                       lib_mycpplib
### </Add>

                       # Links the target library to the log library
                       # included in the NDK.
                       ${log-lib} )

<Sync Checkpoint>


<Build Checkpoint>

Note the error: '../../../../../../../../distribution/MyCppLib/lib/mips64/libMyCppLib.so', needed by '../../../../build/intermediates/cmake/debug/obj/mips64/libnative-lib.so', missing and no known rule to make it

This error is expected and indicates the project has not yet been configured to build the library.


Step 11: Add the Native Library to the Module

Create:

# file: MyNDKLibApp/MyNDKModule/src/main/cpp/CMakeLists.txt

cmake_minimum_required(VERSION 3.4.1)

set(CMAKE_VERBOSE_MAKEFILE on)

set(lib_src_DIR ${CMAKE_CURRENT_SOURCE_DIR})

set(lib_build_DIR $ENV{HOME}/tmp)
file(MAKE_DIRECTORY ${lib_build_DIR})

add_subdirectory(${lib_src_DIR}/MyCppLib ${lib_build_DIR}/MyCppLib)

Step 12: Add the Native C++ Class to the Library

Create:

# file: MyNDKLibApp/MyNDKModule/src/main/cpp/MyCppLib/CMakeLists.txt

cmake_minimum_required(VERSION 3.4.1)

set(CMAKE_VERBOSE_MAKEFILE on)

add_library(MyCppLib SHARED src/MyCppClass.cpp)

# copy out the lib binary and remove generated files
set(distribution_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../../../../../distribution)
set_target_properties(MyCppLib
                      PROPERTIES
                      LIBRARY_OUTPUT_DIRECTORY
                      "${distribution_DIR}/MyCppLib/lib/${ANDROID_ABI}")
add_custom_command(TARGET MyCppLib POST_BUILD
                   COMMAND "${CMAKE_COMMAND}" -E
                   copy "${CMAKE_CURRENT_SOURCE_DIR}/src/MyCppClass.h"
                   "${distribution_DIR}/MyCppLib/include/MyCppClass.h"
                   COMMENT "Copying MyCppLib to output directory")

Step 13: Link Module to Gradle

Right-click the "MyNDKModule" module in the Android view and select menu option "Link C++ Project with Gradle".


Link C++ Project with Gradle

Build System: CMake
Project Path: FULL_PROJECT_PATH/MyNDKLibApp/MyNDKModule/src/main/cpp/CMakeLists.txt

You can select the full path using the [...] button.

Verify the dialog box shows:
Path to be saved into the build.gradle file: "src/main/cpp/CMakeLists.txt"


Confirm there are 3 CMakeLists.txt files listed in the "External Build Files" of the Android view.


Step 14: Build Module and Package Library

Using the embeded tags
// <Add>
and
// </Add>
modify the file:

// MyNDKLibApp/app/build.gradle

apply plugin: 'com.android.application'

android {
    compileSdkVersion 25
    buildToolsVersion "25.0.0"
    defaultConfig {
        applicationId "com.example.mycompany.myndklibapp"
        minSdkVersion 15
        targetSdkVersion 25
        versionCode 1
        versionName "1.0"
        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
        externalNativeBuild {
            cmake {
                cppFlags "-std=c++11 -fexceptions"
            }
        }
    }
    buildTypes {
        release {
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
        }
    }

// <Add>
    sourceSets {
        main {
            // Package the shared JNI library into apk
            jniLibs.srcDirs = ['../distribution/MyCppLib/lib']
        }
    }
// </Add>

    externalNativeBuild {
        cmake {
            path "CMakeLists.txt"
        }
    }
}

dependencies {
    compile fileTree(dir: 'libs', include: ['*.jar'])
    androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
        exclude group: 'com.android.support', module: 'support-annotations'
    })
    compile 'com.android.support:appcompat-v7:25.1.1'
    compile 'com.android.support:design:25.1.1'
    testCompile 'junit:junit:4.12'

// <Add>
    compile project(':MyNDKModule')
// </Add>
}

<Sync Checkpoint>


Step 15: Add Library Building to Gradle

Using the embeded tags

// <Add>
and
// </Add>
modify the file:

// MyNDKLibApp/MyNDKModule/build.gradle

apply plugin: 'com.android.library'

android {
    compileSdkVersion 25
    buildToolsVersion "25.0.0"

    defaultConfig {
        minSdkVersion 15
        targetSdkVersion 25
        versionCode 1
        versionName "1.0"

        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"

// <Add>
        externalNativeBuild {
            cmake {
                arguments '-DANDROID_PLATFORM=android-9',
                        '-DANDROID_TOOLCHAIN=clang'
                // explicitly build library
                targets 'MyCppLib'
            }
        }
// </Add>
    }
    buildTypes {
        release {
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
        }
    }
    externalNativeBuild {
        cmake {
            path 'src/main/cpp/CMakeLists.txt'
        }
    }
}

dependencies {
    compile fileTree(dir: 'libs', include: ['*.jar'])
    androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
        exclude group: 'com.android.support', module: 'support-annotations'
    })
    compile 'com.android.support:appcompat-v7:25.1.1'
    testCompile 'junit:junit:4.12'
}

<Sync Checkpoint>
<Run Checkpoint>


Step 16: Use the Library

Modify:

// MyNDKLibApp/app/src/main/java/com/example/mycompany/myndklibapp/MainActivity.java
//
// ...
//
// protected void onCreate(Bundle savedInstanceState) {
//
// ...
//
// *** Change the following:
// Example of a call to a native method
//      TextView tv = (TextView) findViewById(R.id.sample_text);
//      tv.setText(stringFromJNI());
//
// *** To the following:
//
// Example of calls to native methods
        TextView tv = (TextView) findViewById(R.id.sample_text);
        final int fourtyTwo = MyNativeClass.fourtyTwo();
        if (fourtyTwo == 42) {
            tv.setText(stringFromJNI());
        }

<Run Checkpoint>

The resulting application should display the same output if and only if native MyCppClass.fourtyTwo() is successfully built, packaged and executed.


Step 17: Learn More

Read: Java Native Interface Specification
Static Library Example: android-ndk/hello-libs (see: gmath)

myndklibapp's People

Contributors

bessermt avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.