-
- clone repository
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- edit mounts/mount.cmd
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- set s: for cloned source tree
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- set x: for compilers working files
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- set y: for result output (maybe stalker root directory)
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- exec mount.cmd
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- Edit if necessary
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- for vs2012 GlobalProperties_2012.props
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- for vs2015 GlobalProperties.props and specify your directorys
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- open solution
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- for VS2012
s:\xr_3da\XR_3DA.sln
- for VS2012
-
- for VS2015
s:\XR_3DA.sln
- for VS2015
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- build (it may take a few builds run, there are several problems with projects dependences)
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