Comments (4)
Yes I'm aware of that.
It's too soon to stop using get_player_velocity because get_velocity doesn't work with 5.3.
Best I can do is to file an issue with MT to bring down the spam.
from mobkit.
oh ok, thanks
from mobkit.
It seems that the message is being issued only once per server run, so maybe filing an issue isn't worth it.
Do you agree?
from mobkit.
yes, allright
from mobkit.
Related Issues (14)
- Suggestions HOT 9
- Mobkit breaks entities using multiple texture files. HOT 2
- crash when try to read abr from mapgen settings HOT 8
- sinking on flowing water
- Crash HOT 1
- ContentDB out of date HOT 2
- game crashes if nodebox is nil HOT 6
- Spawning HOT 3
- mobkit.isinliquid implies any liquid, not just source HOT 6
- Server Crash HOT 3
- return true in a behavior doesnt always end it
- Invalid float vector dimension range 'y' (expected -2.14748e+06 < y < 2.14748e+06 got 4.2413e+09). HOT 2
- Undeclared global variable "colinfo"
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from mobkit.