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tchebb avatar tchebb commented on September 28, 2024

cc @AllyTally, who wrote #1140

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Daaaav avatar Daaaav commented on September 28, 2024

Out of curiosity, do you know how you might have gotten your save file into that state? You have a couple more interesting values in there:

        <stretch>37</stretch>
        <useLinearFilter>160</useLinearFilter>
        <usingmmmmmm>32767</usingmmmmmm>

To me it seems like either this was some kind of bug with uninitialized data being saved in certain conditions, or you were fuzzing the game (and were unexpectedly successful, 10 years later!)

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tchebb avatar tchebb commented on September 28, 2024

I don't believe I ever edited that file manually, and I certainly never tried to fuzz the game. I played it briefly back then, and this file was the result. I don't know exactly what version produced it, but it'd have either been a Steam or the Humble Bundle distribution from that time.

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tchebb avatar tchebb commented on September 28, 2024

The values aren't totally bogus, since the width and height (1440x900) match the monitor I had at the time.

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Daaaav avatar Daaaav commented on September 28, 2024

VVVVVV 2.2 was originally released precisely the day before your save file (11 June 2014).

Reading back threads from back then, there were definitely some teething issues in the first few days; including random crashes while playing and unrelated problems with save folders, that got patched out within days after release. I don't think 2.2's version history was ever properly tracked, but there were definitely several updates made in the first week. It seems very possible the original 2.2 just had a bug where it could save uninitialized data like that, and that was one of the fixes that was made.

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