A simple and customizable pixel art focused image editor
- Focused on pixel editing
- Multiple formats
- Animation support
- Customizable
- Free and open source
See roadmap for how we plan to do this.
We use GPL 2 License.
To build, make sure you have SDL2 and SDL2_image installed and visible on path. Then run make
, with desired options. We suggest:
$ make -j 10 OPTIMIZE=1 DEBUG=0
If successful, the executable can be found as build/pixedit.
- It links SDL and its companion SDL_image for Window and Video capabilities, which are zlib licensed;
- It uses the source code of
TinyfileDialogs found as
external/tinyfiledialogs.*
, which is zlib licensed; - It uses the source code of Dear ImGui
under the
external/imgui
directory, which is MIT licensed. - I based some of the primitive drawing code on SDL_gfx's code, with adaptations in order to fit our purpose. That code can been find on utils/raster*.hpp files.