Comments (3)
Stop ! I am going crazy . Wanting to find out at what precise moment Retroarch broke with the Vulkan drivers, I also downloaded the other versions, unpacked them on C:\user\Desktop, and ironically all the versions work fluidly including 1.17 Normally my retroarch folder is located in **C:\Launchbox (**and not on desktop), so for a strange reason the stuttering defect occurs depending on the folder in which I have retroarch, I can’t understand what it could depend on
from retroarch.
with an RX580 it runs fine , but i had stuttering in some cores ..mame for example
at the end switching from V-Sync to Radeon Enhanced Sync (in the AMD driver itself) fixed it
if everything fails try downgrading the GPU driver ......cuz
i don´t would say thats an retroarch problem more an AMD Driver problem for the RX Series
the last amd update was around the the RetroArch 1.17 release
AMD kinda has a talent for screwing up emulation at least what i can tell
they improve performance for some new games but things in emulation break
like Citra was running fine with GLCORE (pokeom ultramoon , mario 3d land)
even with MBZ shader up to the 22.6.1 Driver since than its unplayable with any version above that
than there was one version a few months ago that screw up vulkan really bad
but just in Retroarch , Cemu and YUZU etc,so that some elements simple wouldn´t be rendert at all
but regular games just worked fine
they allways get it fixed in a short time i downgraded and skipped that driver
the next was working fine again
(besides the citra stuff i heard the devs have to update the core for a fix)
sry if this not really helps i just wanted to point out , that this is most likely AMD´s fault
from retroarch.
Check and search the Windows registry for the path where it is not working, I remember some kind of compatibility flag getting set on in certain circumstances or some such. Never witnessed firsthand.
from retroarch.
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from retroarch.